I worked with my friend Mila Pokorny on DEMON BARTENDER for Global Game Jam 2016. Check it out on itch.io:
For this project, I focused on getting faster and more comfortable implementing a project in Unity (C#). I feel that I have an excellent grasp of the foundations of Unity now, and I was able to implement the basic gameplay concepts very quickly.
One thing I learned doing this was a little bit of audio editing, which I did not expect! I found a background track on freesound.org consisting of some crowd ambiance and a club beat. Someone suggested isolating the voice track and pitching it down and reversing it, you know, because demons! The file did not have separate tracks for the voices and the beat, but I was able to find the original crowd sound, modify it, and add different background music. It worked out great!
Also, I totally came up with the name of the club.
The challenge of the 2015 24-Hour Philly Game Jam was to make a movie tie-in game for a movie that never had a game made for it. After much deliberation, my partners Mila and Jill settled on a film we all love, The Last Unicorn.
We decided to make a Zelda-esque 2D action game where you play as Amalthea, the unicorn. Though we tried to keep it small, the 24-hour time limit proved grueling. We ended up with one area and the first couple screens of a proposed dungeon, as well as a single enemy type with a unique attack. The most fleshed-out part of the demo is Amalthea herself; she has four-direction movement animations, a ranged attack, and a fully functioning health meter.
You can try the demo on itch.io here.
Magical University Assistant Librarian was created for the Philly Game Forge September 2014 game jam, sponsored by SEGA Three Rings studio. The theme of the game jam was “My Monkey Buddy”, and there were a total of six entries. All the games were really great, and it was fun to see all the various takes on the theme. My game was inspired by the Discworld Librarian, who is an orangutan. In the game, you’re an apprentice wizard working as assistant to the librarian, and he has given you the task of shelving the magical books. The books just keep piling up, so you’ll have to keep up, or you’re fired!
The game won the “Monkey-See, Monkey-Do Award to Best Pick Up And Play” and the “Orange-utans and Ape-ricots Award for Best Use of the Color Orange” at the game showcase, and fourth place overall.
The game was made in LOVE2D and can be downloaded for pay-what-you-want (including free) from itch.io. A browser version is currently in development.
Bunny vs Wolf is a cute local multiplayer competitive game made in LOVE2D. It is played with a friend using just one keyboard. One player takes on the role of the wolf, who is chasing the bunny, and the other player takes on the role of the bunny, who is collecting carrots while escaping from the wolf using the rabbit tunnels. Each time the wolf catches the bunny or the bunny eats a carrot, that player gets one point. The first player to 10 points, or the highest score within 2 minutes, wins.
Bunny vs Wolf can be downloaded from itch.io:
HAX is a text-based dungeon exploration puzzle game with a meta twist. Inspired by both Zork and save-file hacking, the game requires the player to edit a plaintext save file in order to solve puzzles and escape from the dungeon.
HAX was created during Worldwide Game Development Month 2012 and was featured on the Free Indie Games blog. It can be downloaded from itch.io.
A hint system is also available. The hint system was created using Twine.