Demon Bartender

I worked with my friend Mila Pokorny on DEMON BARTENDER for Global Game Jam 2016. Check it out on itch.io:

For this project, I focused on getting faster and more comfortable implementing a project in Unity (C#). I feel that I have an excellent grasp of the foundations of Unity now, and I was able to implement the basic gameplay concepts very quickly.

One thing I learned doing this was a little bit of audio editing, which I did not expect! I found a background track on freesound.org consisting of some crowd ambiance and a club beat. Someone suggested isolating the voice track and pitching it down and reversing it, you know, because demons! The file did not have separate tracks for the voices and the beat, but I was able to find the original crowd sound, modify it, and add different background music. It worked out great!

Also, I totally came up with the name of the club.

Magical University Assistant Librarian

Magical University Assistant Librarian was created for the Philly Game Forge September 2014 game jam, sponsored by SEGA Three Rings studio. The theme of the game jam was “My Monkey Buddy”, and there were a total of six entries. All the games were really great, and it was fun to see all the various takes on the theme. My game was inspired by the Discworld Librarian, who is an orangutan. In the game, you’re an apprentice wizard working as assistant to the librarian, and he has given you the task of shelving the magical books. The books just keep piling up, so you’ll have to keep up, or you’re fired!

The game won the “Monkey-See, Monkey-Do Award to Best Pick Up And Play” and the “Orange-utans and Ape-ricots Award for Best Use of the Color Orange” at the game showcase, and fourth place overall.

The game was made in LOVE2D and can be downloaded for pay-what-you-want (including free) from itch.io. A browser version is currently in development.